Gloranthan Calendar

Time in Glorantha

Time in the world of Glorantha is just over 1600 years old. That many years ago, after a great and timeless Darkness, the Sun God rose in the east for the first of many days, and instituted the new Power called Time. Since then, dates have often been written in time S.T., or Solara Tempora. The year 575 S.T., then, would be the 575th year after the first sunrise.

Day, Week, and Season

One Day on Glorantha is the time needed for the sun to traverse the sky from east to west. One night is the time needed for the sun to traverse the underworld from west to east again.

One Week is made of seven days, named for the five elements and one Godsday and one Wild day. Elemental influences vary with intensity depending upon the day of the week.
Days: Freezeday, Waterday, Clayday, Windday, Fireday, Wildday, Godsday

One Season is made up eight weeks. The eight weeks are named after eight Powers, or ‘grey gods.’
Weeks: Disorder, Harmony, Death, Fertility, Stasis, Movement, Illusion, Truth

Year

One Year has within it five seasons and one two-week Sacred Time. The seasons are aligned elementally.

Sea Season is comparable to our Spring. This time follows the rebirth of the Sacred Time. This is the time of long dawns, gentle days, and the plantings and births of many new things.

Fire Season is comparable to our Summer. The weather is generally hot and dry. This is the time for warming and ripening, when the plans of men mature and bear fruit along with the fields and the herds.

Earth Season is comparable to our Fall, for the fruits of the fields are harvested then, and the herds are the largest before their slaughter to store food against the coming hard weather. The forces of life draw to themselves now, leaving fields and pastures to the approaching cold and darkness. Yet it is also the time of greatest plenty, and a period of great festivities and rejoicing.

Dark Season is like our Winter, for at that time there is great hardship and gloom across the world. The Night Demons wield the cold weapons of ice and storm as if the Great Night had never passed. Only the boldest go forth in these weeks, or those with the most urgent business.

Storm Season is the time of great violence and danger. The air gods rule this season, and their energies have always been violent and unpredictable. The spirits of life and darkness wage war. Sometimes the darkness spirits win, and the ice and cold drag on for weeks. Sometimes the spirits of life win, with spring-like weather and new shoots and buds. Usually, neither is entirely victorious, and this is a time of violent weather changes.

Sacred Time equals two weeks in length, but is officially listed as being 14 days instead. Activities halt at this time and the world sets aside its daily life to suffer the death and rebirth of the cosmos in rituals. Oracles are sought and spells are cast to protect the land.

This totals 42 weeks, or 294 days.


To download a calendar right-click and ‘Save target as’ one of the following


Sea Season Freezeday Waterday Clayday Windday Fireday Wildday Godsday
Disorder
Harmony
Death
Fertility
Stasis
Movement
Illusion
Truth
Fire Season Freezeday Waterday Clayday Windday Fireday Wildday Godsday
Disorder
Harmony
Death
Fertility
Stasis
Movement
Illusion
Truth
Earth Season Freezeday Waterday Clayday Windday Fireday Wildday Godsday
Disorder
Harmony
Death
Fertility
Stasis
Movement
Illusion
Truth
Dark Season Freezeday Waterday Clayday Windday Fireday Wildday Godsday
Disorder
Harmony
Death
Fertility
Stasis
Movement
Illusion
Truth
Storm Season Freezeday Waterday Clayday Windday Fireday Wildday Godsday
Disorder
Harmony
Death
Fertility
Stasis
Movement
Illusion
Truth
Sacred Time Freezeday Waterday Clayday Windday Fireday Wildday Godsday
Week 1
Week 2

Gloranthan Calendar

Borderlands Adventures TrevorE